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The players get ranked based on their activity within our games. Though it does not change the game logic in any case (the smart contract has no notion of player ranks at all), it highlights frequent players and makes them stand out a bit in the history.
Winning a jackpot would be reflected in multiple places:
Due to the limited amount of space on the screen, we have to truncate the numbers here in there; this is especially pronounced in the history. Should you need to see the exact values with wei precision, please expand the history row or check out the logs emitted by the contract.
The smart contract takes a fee (see Coin Flip, Dice, Two Dice or Etheroll game description for details) from your bets – this is how we pay our employees, blockchain fees, server costs and other operational expenses. While this fee is kept really small at just 1%, it has a minimum value, and can make up a considerable part of smaller bets. If you increase the bet a little, you will soon notice the effective payout gets up to 1.98× – that is, your original bet minus 1% times 2.
We disallow choosing all dice numbers, both sides of the coin, 100 in Etheroll simply because playing an always-winning game is not fun; you will simply burn your crypto slowly paying network and house fees.
In order to support bets on 2 (or even 1) in Etheroll game, we have to have a huge bankroll. To support a payout of 50× (or 100× in case of betting on 1), the smart contract would have to contain 50 times more than an average bet, and, to be on the safe side, that amount times 10 – otherwise a single lucky player would drain the contract and everyone else will have to wait until our team member tops it up.
That is why we decided to limit Etheroll numbers to 3.